Sylenth 1 Manual
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This is very useful if you are working on complex sounds. If you need a higher accuracy, you can hold the Shift key while dragging the mouse. You can also use knobs in rotary mode by holding down the Alt key.
Sylenth1 Soundset Part 2
This is very useful if you are working on complex sounds. If you need a higher accuracy, you can hold the Shift key while dragging the mouse. You can also use knobs in rotary mode by holding down the Alt key. Center value Some knobs and controls have a centered default setting, like the pan knob or the octave and note values on the oscillators for example.
Double-clicking these controls will make them jump to their center value. Alternatively, all knobs can be centered by holding the Ctrl key down while clicking the knob.
Parameter value display Whenever you change the value of a parameter by dragging a knob, the value of that parameter will be displayed on the LCD screen. If you want to know the exact value of a parameter, but you do not wish to change it, you can simply click a knob once.
This will display its value on the screen without changing it. Each knob has a default CC parameter, listed in the appendix. Turn a knob on yo ur MIDI controller, and drag a knob you want to control on the user interface with the mouse. Sylenth1 will store the CC parameters it learned permanently, so they will still be active after you close and restart your host.
The currently selected sub-bank and program are shown on top of Sylenths LCD display. There are several ways to change the program. By using the host software functionality to change programs. By clicking on the program name on the LCD display, this will show a popup menu containing program numbers. You can switch subbanks by clicking their number to the left of the program name.
The maximum number of simultaneous notes can be controlled by the Polyphony control located on the top bar of the user interface. It can be set anywhere between 0 and Each oscillator can generate several voices. The maximum number of voices is equal to the sum of voices generated by all oscillators, multiplied by the maximum number of polyphonic notes. For example, when there are 2 oscillators active which generate 3 voices each, Sylenth1 will synthesize 6 voices for every note you play.
When polyphony is set to 4, this means theres a maximum of 24 voices in total. It forces several timing parameters like LFO rates and delay times to be synchronized with the host tempo. If Sync is turned off, these parameters will display their values in seconds or Hertz. When it is turned on, they will show their values in bar parts. Triolic and punctuated values are also possible: T stands for triolic and D for punctuated note lengths.
Loading and saving presets and banks Single presets can be saved using the Save Preset. They are saved with the. To load a preset to the currently selected program number, choose Load Preset. Soundbanks are saved with the. Renaming presets The name of a preset can be changed by clicking the small dot on the left side of the preset name. To cancel editing, press the Esc key or click anywhere outside the edit box.
To apply the changes press Enter. Delete Preset will delete a preset from the list. If you want to create your own presets and start with a clean setting, you can choose the Init Preset option that will initialize all parameters of the currently selected preset. The Randomize Preset option allows you to randomize all parameter settings which can be useful if you want to create new sound effects. With the Reset Preset option you can reset the parameters of the currently selected preset to its original state.
This way you can undo all parameter changes you made to the selected preset. Components Detailed In this chapter we will take a closer look at the different sections of the Sylenth1. Each section consists of several components that will be discussed one by one. Each of these parts contains two oscillators, a filter panel and an amplitude envelope. You can select the number of voices by dragging the Voices-selector up or down.
The oscillator can be turned off by setting the number of voices to 0. Waveform By dragging the Waveform selector up and down, you can select the type of waveform all oscillator voices will generate. There are 8 different waveforms emulating common analog wave shapes. Pitch On the left part of the oscillator panel, youll find the pitch control.
Using the Octave and Note contro ls, you can tune the oscillator voices to any note you like. With the knob Fine the pitch can be fine-tuned between two half notes. Double-clicking these controls will reset them to their default 0 value. Volume Sets the output volume of the oscillator. Phase This knob will change the starting point of the waveform.
It will only function when Retrigger is enabled. Detune Detunes the pitch of the individual voices with a certain amount around the center pitch. This can be used to create supersaw hover effects, widen the sound, or add analog sounding effects.
Stereo Sets the level of stereo separation between the individual voices. If set to 0 it will generate a mono sound, if set to 10 the voices will be fully spread over the left and right channels.
This only has effect if there are more than 1 voices. Pan Pans the output of the oscillator to the left 0 or right 10 channel. Retrigger and Phase The Retrigger button can be used to force all voices to start at the exact same location on the waveform every time a new note is played.
That location can be changed using the Phase knob. If Phase is set to 0, the voices will restart at the beginning of the waveform period. If it is set to degrees, the voices will start halfway the period, while setting it to degrees will make them start at the end of the waveform, which is equivalent to the beginning.
The phase setting cannot be heard if theres only one oscillator active, but as soon as there are two or more oscillators running at the same pitch and both have the retrigger button enabled, you can create useful effects with it. You can accentuate the level of bass tones for example, or create PWM-like effects by modulating the phase of one of the oscillators. Inv The Inv button inverts the oscillators output.
This can be useful when creating PWM-like sound effects. For example, if you add two saw oscillators and invert one of them, the resulting waveform will be a pulse. You can then adjust the pulse width by changing the phase of one of the oscillators.
With these buttons you can copy the oscillator settings and paste them to another oscillator, or to a different preset. Usually the output of the oscillators from Part A will be filtered by Filter A, but it is also possible to route the outputs of oscillators B to Filter A, and vice versa.
This can be done by using the Input Select control. If it is set to A, only oscillators A1 and A2 will be filtered. If set to AB, all oscillators from part A and B will be routed to the filter. If set to –, this means the filter does not have any input. The routing scheme above the Input Select control will show the internal routing. Filter Type With the Filter Type selector the filter type can be set. There are 4 types: Bypass This setting bypasses the filter.
Lowpass Attenuates all frequencies above the cutoff frequency, and lets the lower frequencies pass unchanged. Bandpass Attenuates frequencies above and below the cutoff frequency, and lets only a small band of frequencies pass unchanged. Highpass Attenuates all frequencies below the cutoff frequency, and lets the higher frequencies unchanged. The amount of attenuation can be set using the switch on the right side of the filter panel.
The attenuation can be switched between 12dB per octave or 24dB per octave. Cutoff and Resonance The cutoff frequency can be changed using the Cutoff knob, and the Resonance knob sets the amount of filter resonance at the cutoff frequency. Setting the resonance to a very high level makes the filter self-oscillate, which means that it generates a tone all by itself.
Drive You might already be familiar with the Cutoff and Resonance knobs, but the Drive knob is one that is not so common on synthesizers. It can be used to overdrive the internal filter stages. The filter contains four filter stages and each stage incorporates a non-linear saturation function.
Driving these stages adds higher harmonics to the input signal, making the filter sound warmer and fuller, similar to the way an analog filter does.
You can use these to make the sound fade in and out, or add punch to it for example. While this can be very useful for sounds that need a lot of punch, like a kick drum, it might be an unwanted effect for other sounds. If this is the case, then simply give Attack and Release a small value, so that any clicking effects will be eliminated.
Note that this panel does not contain an individual filter; it merely controls the filters A and B. This is useful, because it allows you to control the timbre of the sound created by the filters using a single knob. In a similar fashion the Resonance knob controls the resonance of both filters. Keytrack It is possible to link the cutoff frequencies of the filters to the pitch of the note played on the keyboard.
This can be done using the Keytrack knob.
Copyright 2008 by LennarDigital http://www.lennardigital.com
But more important is the choice of the right sounds. In the old days you would need a real synthesizer to create sounds. But nowadays most of the sounds in a production come from so called soft synths. Soft synths are one of the most powerful tools you can use to create an unique and powerful sound. Most soft synths are so called VST plugins. This article is written for both the novice and the more experienced producers. So we will explain some basic concepts of synthesizers as well.
VIDEO: Sylenth 1 Manual | Synthesizer | Sound Technology
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